实现倒计时功能
直接上代码
// 计算时间countDown: function (time) { var date2 var date1 var self = this window.requestAnimationFrame(step) function step() { date1 = new Date().getTime(); //开始时间 if (date2 == undefined) { date2 = new Date().getTime() + time; //结束时间 } var date3 = date2 - date1; //时间差的毫秒数 //计算出相差天数 var days = Math.floor(date3 / (24 * 3600 * 1000)) //计算出小时数 var leave1 = date3 % (24 * 3600 * 1000) //计算天数后剩余的毫秒数 var hours = self.zeroFill(Math.floor(leave1 / (3600 * 1000))) //计算相差分钟数 var leave2 = leave1 % (3600 * 1000) //计算小时数后剩余的毫秒数 var minutes = self.zeroFill(Math.floor(leave2 / (60 * 1000))) //计算相差秒数 var leave3 = leave2 % (60 * 1000) //计算分钟数后剩余的毫秒数 var seconds = self.zeroFill(Math.round(leave3 / 1000)) let temptime = self.time = days + "天" + hours + "小时" + minutes + "分钟" + seconds + "秒" if (temptime == '1天00小时00分钟00秒') { self.time = '24小时00分钟00秒' } else { self.time = temptime.substring(temptime.length - 11, temptime.length) } if (self.time.substring(9, 10) == 0 && self.time.substring(8, 9) == 6) { self.timeObj.sOne = 9 self.timeObj.sTwo = 5 } else { self.timeObj.sOne = self.time.substring(9, 10) self.timeObj.sTwo = self.time.substring(8, 9) } self.timeObj.mOne = self.time.substring(5, 6) self.timeObj.mTwo = self.time.substring(4, 5) self.timeObj.hOne = self.time.substring(1, 2) self.timeObj.hTwo = self.time.substring(0, 1) if (self.time == '00小时00分钟00秒') { console.log('时间到') return } else { window.requestAnimationFrame(step) } }},zeroFill: function (num) { num = '' + num if (num.length == 1) { num = '0' + num } return num},运行时调用函数,参数传倒计时的毫秒数 this.countDown(86400000) //时间初始化复制代码
写的比较草率,有问题联系我。